2d/3d Animation & Games

✦ Hi! Welcome to my site, feel free to look around! ✦

Work

Here are all my previous projects ranging from games and animation to character/concept art!

About + CV

Hi, I’m Andria! I am a Chinese-Canadian 2D and 3D generalist and student based in Toronto. I am currently studying at OCAD University, majoring in animation with a minor in game design.I'm passionate about creating assets for animation and games that bring worlds and characters to life in pre-production. I enjoy exploring different software, styles, and colours to help tell engaging stories.If you’re interested in my work, want to request a full resume or had any questions please contact me at [email protected]

CV

Andria Truong

Mississauga, ON

Education
Experimental Animation (BFA Hons), OCAD University, September 2021-present
Games & Play (minor), OCAD University, September 2021-presentApplewood Heights Secondary School, September 2017 - June 2021Work Experience
Freelance, Toronto, ON, Digital Illustrator | 2013 - present
Stellar Requiem, Toronto, ON, Creative Director, Concept Artist, Animator | 2024Ontario Visual Arts Academy, Mississauga, ON, Teaching Assistant | February 2019 - March 2019Freelance, Mississauga, ON, Art Tutor | August 2018 - October 2018Awards
OCAD U Bursary | Winter 2023
French Immersion Certificate | June 2021
Showcases
Level Up Showcase, Toronto, ON | 2024

Software and Skills

3D & Game Design
Blender
Autodesk Maya
Nomad Sculpt
Aseprite
Unity Engine
Godot Engine
Ren'Py
RPG Maker MV/XP
Animation & Editing
Toon Boom Harmony
Clip Studio Paint
ProCreate Dreams
Adobe Premiere Pro
Adobe After Effects
DaVinci Resolve
Illustration
Clip Studio Paint
Photoshop

Contact

If you’re interested in my work, want to request a full resume or had any questions please contact me at [email protected]Thank you for taking interest!

Animation

Poncho's Tales Anijam Part

Made using Clip Studio Paint, After Effects and Premiere Pro.

Low Poly Cat Cafe

3d assets and loop animations made and rendered in Blender. Made in collaboration with Nalan Yildar.

NECROMANCY! (By NecroCorp)

NECROMANCY! (By NecroCorp), Directed, written and animated by Andria Truong

Witch Rig and Walk Cycle

Made in ToonBoom Harmony

More to be Added

Concept Art and Character Design

Concept Art

Character Design

Stellar Requiem

Stellar Requiem (2024) is a fast-paced 2-player rhythm game. This project was made in collaboration between OCAD U art students and UofT students in the music and programming departments.I have done work for the game's concept art, character design, character rigging, animation and illustration for the project as well as worked as the creative director. Made in Blender, and Godot.

Trailer

Play Stellar Requiem Here!

STAR★SLASHER

STAR★SLASHER (2022) is a short prototype of a metroidvania style game, explore the Earth while fighting or avoiding infected enemies.The game was made in Unity, the custom sprites and backgrounds were made by myself using Aseprite.

Trailer

Play STAR★SLASHER Here!

CHESHIRE

CHESHIRE (2025) is an indie 3D visual novel based on 2010s internet/nightcore aesthetics. Play as Alice and help her discover how she got in her peculiar situation while trying to escape back to her world.The game was made in collaboration with Nalan Yildar and made using Blender and Unity 6. I was responsible for coming up with the project's concept, making 2d assets including UI, the 3d character model and animations.This is an ongoing project!

Concept Art and Assets

Play CHESHIRE Here!

Catwalk

Catwalk (2025) is a short text-adventure dress-up game made in Twine. You play as a cat named Cali and get ready for a VERY important date along with your best friend. What choices will you make?Written and illustrated as a solo project by myself. Inspired by another side project of mine.

Concepts and Graphics

Play Catwalk Here!

Bug Dates: A Bug's Life

Bug Dates: A Bugs Life™ (2022) is cute, creepy, and a little bit eerie visual novel dating sim about bugs.The game is made by a small team led by Ace_ child _12 on itch.io for a game jam. Made in Renpy. I was responsible for making updated, stylized UI elements and layouts.

Main Menu Demo

Play Bug Dates: A Bug's Life Here!